Definition and overview of the virtual reality market
As a technological paradigm Virtual reality provides its users with a computer-generated three-dimensional (3D) environment. The user can interact with this environment naturally through a variety of ways, including head-mounted displays, while gesture recognition or handheld controllers help with hand and body tracking. There could also be provisions for haptic or touch-sensitive feedback. People experience things through different senses, such as VR, an augmented reality technology, simulates these senses to provide an immersive user experience. The more senses controlled by a VR device, the better the user experience would be. Believability is a key feature of Virtual Reality. Because it’s an evolving technology, vendors are constantly making it more realistic, bringing it closer to the real world, making it more responsive, interactive, faster, and bug-free. Aside from entertaining through immersive movies or video games, VR can also help train people in areas that might otherwise prove risky or expensive for a first-time learner, including aspiring fighter pilots to aspiring surgeons.
Asia Pacific Virtual Reality Market Outlook, Drivers and Challenges
That Virtual Reality Market in Asia Pacific Strong growth of over 20% is expected over the next five years. While the gaming and entertainment sectors have seen a sharp surge in the adoption of VR technology devices and interfaces for a more fulfilling and immersive user experience, the healthcare industry is found to be using them for surgical simulation, robotic surgery and surgical procedure training. Industries such as aerospace or defense and security have also implemented this technology to train their pilots or drivers in a simulated environment. Automotive engineers are using the technology to…
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